If you love playing the teen patti cash game and think you have mastered the traditional version of the game, it’s time for you to move on to other teen patti variations that will level up the challenge and entertainment. Teen Patti’s owes its popularity to the numerous skill-based variations available. The variations are more challenging yet entertaining due to the changes in teen patti rules. While most 3 patti variations have similar rules to the traditional teen patti game, the gameplay is quite different.
So, here’s a list of the 30 best Teen Patti variations arranged in categories of variations in Jokers, Hand Rankings, and Gameplay and a bonus of 20 other Teen Patti variations in India.
Teen Patti Variation – List of Top 30 Teen Patti Variations
Teen Patti variations in jokers, hand rankings, and gameplay offer diverse gameplay experiences, adding excitement, strategy, and unpredictability to the classic teen patti card game. Players can choose their favorite variations based on their preferences and enjoy the thrill of Teen Patti with a twist.
Teen Patti Variations in Joker | Auction |
AK47 | |
King Little | |
Joker Hunt | |
Pack Jack | |
Buying Jokers Seen and Unseen | |
One-Eyed jack | |
Banko Banko | |
Kiss-Miss-Bliss | |
Plus Sign | |
Pairs are Jokers | |
Folding Jokers | |
Rotating Jokers | |
1942 Love Story | |
Temperature | |
Lallan Kallan | |
Teen Patti Variations in Hand Rankings | Muflis or Lowball |
Odd Sequence | |
999 | |
Closest to 555 | |
Teen Patti Variations in Gameplay | Community |
Stud | |
3-2-2001 | |
2 Cards Open | |
High-Low Split | |
Discard One | |
Sudden Death | |
Faceoff | |
In-Out | |
Wild Draw |
Best Teen Patti Variations in Jokers
Know Teen Patti Variations Online: Auction
Auction is one of the most popular 3 patti variations. In this teen patti variation, jokers play a crucial role in determining the value of the cards. After each player receives three cards, two piles of cards are placed in the middle of the table. Each pile contains three cards, with the top card as a joker card which is visible to every player.
Before the game begins, the players can choose to view their cards or play blind. Then, the players bid for jokers (piles), and the highest bidder gets the joker, which can then be used to form powerful combinations. If you have seen your cards already and know that you have a strong hand, it is not compulsory to bid for the joker piles.
The player who wins the bid can replace their cards with the cards in the pile and can choose to play as a blind or seen player with the new cards. If the piles are not bought, the joker of the pile will act as a joker for all players. For example, if the visible card is 7, then all suits of 7 will become jokers.
AK47
AK47 Teen Patti variation introduces the concept of “wild cards.” The Aces, Kings, Fours, and Sevens are designated as wild cards, meaning they can be used as jokers to complete any set or teen patti sequence.
King Little
In this variation, the Kings and the lowest-ranked cards become jokers. The Kings, along with the lowest cards like 2s and 3s, can be used as wild cards to create powerful combinations.
In the game, the dealer deals 3 cards to each player and the card with an odd color among the three cards becomes the joker for that player. If all three cards are of the same color, the player is disqualified from the game and is forced to fold.
Joker Hunt
Joker Hunt is a thrilling variation where players compete to hunt down the joker. The player who gets the joker can use it strategically to gain an advantage over others.
In this teen patti variation, the dealer deals three cards to each player and places a few cards face-up at the centre of the table. The number of cards at the centre of the table is equal to twice the number of players plus 3. So, if there are 4 players in the game, then a total of (4×2+3) 11 cards will be placed face-up.
Players can take turns discarding one card from their hand and placing it face-down with on the table. They can choose whether or not to pick another card from the centre. This picking and discarding process continues for two rounds till only three cards are left face-up on the table. The three cards then represent the jokers that each player can use.
Pack Jack
In Pack Jack, Jack of all suits becomes a joker. It can be used to complete sets or sequences. This variation adds an element of surprise and strategy to the game.
Each player receives 3 cards and the dealer places three joker cards in the middle of the table. When a player folds in the game, their three cards become the new jokers, replacing the previous jokers.
Buying Jokers Seen and Unseen
In this teen patti variation, the players have the option to buy jokers from the deck, either by seeing them or without seeing them. This variation adds a twist to the game as players must decide whether to take the risk or play with the jokers they already have.
The dealer deals three cards to each player, and the players can choose whether or not to view their cards. Players can turn one of their cards into a joker based on a pre-determined cost. Players can also buy jokers from each other at a pre-determined cost.
One-Eyed Jack
Players have the option to buy jokers from the deck, either by seeing them or without seeing them. This variation adds a twist to the game as players must decide whether to take the risk or play with the jokers they already have.
Banko Banko
Banko Banko Teen Patti variation involves the concept of banking the jokers. Players can choose to save their jokers for future rounds, increasing their chances of winning.
Kiss Miss Bliss
In the Kiss Miss Bliss variation, there are three special cards: Kiss, Miss, and Bliss. These cards act as jokers and can be used to create unique combinations. In this game, the dealer deals five cards to each player and the players choose two cards to make a joker.
A pair with two consecutive numbers (8-7) is called a Kiss. A pair with cards missing one in the sequence (J-9) is a Miss . A pair with the same numbers (9-9) is called a Bliss.
Plus Sign
Plus Sign Teen Patti variation introduces the concept of adding or subtracting cards. Jokers are used to create mathematical expressions, and players need to strategize to form the highest value.
In this variation of teen patti, each player receives 3 cards and a plus sign made with 5 cards is placed in the middle of the table. The 5 cards are joker cards that can have any value. However, you can either choose the jokers from the horizontal set or the vertical one (decided by the dealer).
Pairs are Jokers
In this variation, any pair of cards becomes a joker. It adds an element of surprise as players need to adapt their strategy based on the cards they receive.
Folding Joker
Folding Jokers variation allows players to fold their cards and convert them into jokers. It provides an opportunity to transform weak hands into strong ones.
In the folding joker teen patti variation, four cards are dealt to each player. One card out of the four is kept separate, face-down and cannot be used to make a hand. One card from the three face-down cards is shown to the players and forms a joker for all the players. If a player folds, their unseen card also becomes an additional joker.
Rotating Jokers
The Rotating Jokers variation involves rotating jokers among players. The jokers change hands at regular intervals, requiring players to ammend their strategies accordingly.
In this game, each player receives 3 cards (one face-up and two face-down cards). The face-up card is the joker for that player. When a player folds, his joker becomes the joker for all players.
1942 Love Story
This variation combines the excitement of Teen Patti with the theme of the movie “1942: A Love Story.” It introduces unique rules and twists inspired by the film, making the game more engaging.
Temperature
Temperature Teen Patti variation adds an interesting element where jokers change their value based on the “temperature” of the game. The value of jokers fluctuates throughout the rounds, adding unpredictability and excitement.
Lallan Kallan
Lallan Kallan is a popular teen patti variation in India where Lallan (odd-numbered cards) and Kallan (even-numbered cards) are considered jokers. It brings a unique twist to the game and requires players to strategize accordingly.
In this game, three cards are dealt to each player and the card with the odd color becomes the joker. The player with no odd color card is disqualified and must fold.
Teen Patti Variations in Hand Rankings
Muflis or Lowball
Teen Patti Variations: Muflis, also called Lowball, is a Teen Patti variation that focuses on low-ranking hands. The hand rankings in this variation are reversed, which means the weakest hand becomes the strongest. So, the best hand (Trail) becomes the weakest hand, and the weakest hand (High Card) becomes the best hand.
Players aim to form the lowest possible combination of cards to win the game, with sequences and sets holding less value compared to high-ranking cards. If two players have the same hand, the player with the lowest card wins the game.
For instance, if Player A has K-K-K (Three of a Kind) and Player B has J-6-2 (High Card), Player B will be the winner.
Similarly, if Player A has J-6-2 (High Card) and Player B has 9-5-3 (High Card), Player B will be the winner.
Odd Sequence
In this variation, odd-numbered sequences hold more significance than even-numbered sequences. Players strive to create sequences with odd numbers, such as 3-5-7 or 9-Jack-Queen, to increase their chances of winning.
999
The 999 variation places emphasis on the number 9. In this teen patti variation, the highest-ranking hand consists of three nines (9-9-9), followed by other combinations. Players attempt to make hands with 9s to secure a stronger position in the game.
The player who makes a hand closest to 9-9-9 wins the game. Each face card translates into a number, and the card suits are irrelevant in this game. The numbers for each card are as below:
- K, Q, J, and 10 = 0
- 9 to 2 are the same as their value (9=9, 2=2)
- A = 1
So, if a player gets J-9-3, then the number is 063.
Closest to 555
In this variation, the objective is to create a hand that is closest to the number 555. Players aim to form combinations that have a sum of cards closest to 555, such as 5-5-4-3-2 or 6-7-8-9-2, to increase their chances of winning.
Teen Patti Variations in Gameplay
Community
In Community Teen Patti variation, players share a set of community cards that are placed in the centre of the table. Each player combines their own cards with the community cards to form the best possible hand. This variation adds an element of strategy as players must assess the shared cards and make decisions accordingly.
Stud
Stud Teen Patti variation involves players receiving a combination of face-up and face-down cards. The face-up cards are visible to all players, while the face-down cards remain private. This variation requires players to carefully observe the exposed cards and make informed decisions based on their own hand and the visible cards.
3-2-1
In 3-2-1 Teen Patti variation, each player receives three cards, and the gameplay consists of three betting rounds. In each round, players must discard one card, followed by two cards, and finally keep one card to form their final hand. This variation adds an interesting dynamic as players strategize their discards to create the strongest possible hand.
2 Cards Open
In this variation, players receive two face-up cards, which are visible to all players. The remaining cards are dealt face-down. The open cards provide valuable information about the player’s hand strength, allowing others to make informed decisions during betting and gameplay.
High-Low Split
High-Low Split Teen Patti variation introduces the concept of splitting the pot between the highest and lowest hands. Players compete for both the highest and lowest-ranking hands simultaneously, leading to strategic decisions and a potentially divided pot.
Discard One
Discard One variation requires players to discard one card from their initial hand before proceeding with the game. This variation adds a layer of decision-making, as players must assess their cards and strategically choose which one to discard, aiming to improve their chances of forming a strong hand.
Sudden Death
Sudden Death teen patti variation introduces a high-stakes element where players compete in sudden-death rounds. In each round, the player with the weakest hand is eliminated. The game continues until only one player remains, creating a thrilling and intense gameplay experience.
In the game, the dealer deals 13 cards to each player. The players start dropping their cards from hand one after the other until one of the players shouts “Stop”. The highest card remaining in each player’s hand is compared, and the player with the highest card wins.
Faceoff
Faceoff Teen Patti variation focuses on head-to-head battles between two players. Instead of playing against the entire table, players directly challenge one another, creating a more intimate and strategic gameplay environment.
In-Out
In-Out Teen Patti variation involves a dynamic of players being “in” or “out” of a particular round. Players can choose to stay in the round or fold their hand, based on their confidence in their cards and their assessment of other players’ hands. This variation adds a strategic element as players decide whether to continue or withdraw from the current round.
Wild Draw
Wild Draw Teen Patti variation introduces the concept of drawing additional cards. Players have the option to draw extra cards from the deck, which can act as wild cards or allow them to improve their existing hand. This variation adds excitement and unpredictability to the game as players aim to draw favorable cards to enhance their chances of winning.
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20 Other Teen Patti Variations in India
Here’s a list of 20 other Teen Patti variations played in India and how they are different from the classic 3 patti game:
Teen Patti Variation | Difference from Classic Teen Paati Game |
1)Teen Do Paanch | 5 cards are used instead of 2 |
2) Mixed Pack | A mix of non-standard decks is used |
3) Kamal Ka Phool | A wild card is used |
4) Mufliss Plus | 4 more jokers are added |
5) 4X Flush | 4 times the winnings |
6) Makta | Ace is worth 11 |
7) Bluff | Players attempt to bluff in the game |
8) Chaupat | 4 more jokers are added |
9) Chautha | 5 cards are used instead of 2 |
10) Do Paanch | 4jmore jokers added |
11) Boot | An extra stake is added |
12) Double Open | Two players can open |
13) Triple Open | Three players can open |
14) Acey-Deucey | A wild card is used |
15) High-Low | Players with the highest and lowest cards can open |
16) Chalaak | The player with the highest card can open |
17) Tash | No openers allowed |
18) Five Wild | 5 wild cards added |
19) Best of Four | 4 cards are used instead of 2 |
20) Spot the Joker | The player who predicts the wild card correctly wins |
FAQs on Teen Patti Variations
How many Teen Patti Variations are there?
There are numerous teen patti variations that exist but only a few of them are played widely. There are about 35 variation of teen patti that are played popularly.
Which teen patti variation is the most common?
Muflis and Auction are the most common 3 patti variations followed by Banko. Banko is played against a dealer. Muflis and Auction are usually played in an offline setting.
What are the different types of Patti?
The different types of teen patti variations include Muflis (Lowball), Banko Banko, AK47, Auction, Joker Hunt, Wild Draw, Best of Four, Bust Card Draw, and many more.
What is the 999 variation in 3 Patti?
In the 999 variation of 3 patti, you must attempt to make a hand closest to figure 999. The value of face cards like K,Q,J &10 equals 0 and the best hand in this variation is 9-9-9.
Which is the most common offline variation of teen patti?
Muflis (also known as Lowball) and Sudden Death are the two most commonly played offline teen patti variations played between friends and family.
Why are there so many variations of teen patti?
Teen Patti has numerous variations because players have varying skills and preferences. For instance, some players may like to play challenging games while others may like an easy version.